By Mark J.P. Wolf
Mark J.P. Wolf’s learn of imaginary worlds theorizes world-building inside of and throughout media, together with literature, comics, movie, radio, tv, board video games, games, the web, and extra. Building Imaginary Worlds departs from previous methods to imaginary worlds that targeted often on narrative, medium, or style, and as an alternative considers imaginary worlds as dynamic entities in and of themselves. Wolf argues that imaginary worlds—which are usually transnarrative, transmedial, and transauthorial in nature—are compelling items of inquiry for Media reports. Chapters contact on:
- a theoretical research of ways world-building extends past storytelling, the engagement of the viewers, and how worlds are conceptualized and skilled
- a background of imaginary worlds that follows their improvement over 3 millennia from the fictitious islands of Homer’s Odyssey to the current
- internarrative thought studying how narratives set within the similar international can have interaction and relate to at least one another
- an exam of transmedial development and version, and what occurs whilst worlds make the leap among media
- an research of the transauthorial nature of imaginary worlds, the ensuing concentric circles of authorship, and comparable subject matters of canonicity, participatory worlds, and subcreation’s courting with divine construction
Building Imaginary Worlds additionally presents the coed of imaginary worlds with a word list of phrases and a close timeline that spans 3 millennia and greater than 1,400 imaginary worlds, directory their names, creators, and the works within which they first appeared.
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Extra info for Building Imaginary Worlds: The Theory and History of Subcreation
Building Imaginary Worlds: The Theory and History of Subcreation by Mark J.P. Wolf